ARC RAIDERS

Plan the raid. Loot the Rust Belt. Get topside and back alive.

Workshop

Every Speranza station, what each level costs, and what it unlocks. Mark your current levels and the shopping list tells you what to farm next.

Upgrades done0/35 (0%)

Workbench

The starting bench. Crafts basic weapons, ammo, gear and gadgets from scavenged materials.

L0/1
Level 1

Basic ammo (Light/Medium/Heavy/Shotgun), basic bandages, basic ARC-part recycling. Cannot be upgraded beyond Level 1 (permanently locked at L1).

Gunsmith

Weapon crafting and tier upgrades (I to IV), plus weapon mods and attachments.

L0/3
Level 1

Craft basic weapons (Ferro, Stitcher, Rattler, Kettle, Anvil etc.), Tier-1 weapon upgrades and basic mods.

Level 2

Arpeggio burst rifle and other mid-tier weapons, Tier-2 weapon upgrades, better mods.

Level 3

High-tier/endgame weapon blueprints and Tier-3 upgrades.

Gear Bench

Shields, augments and other wearable gear.

L0/3
Level 1

Light Shield, Tier-1 augments (backpacks).

Level 2

Medium/Heavy Shield, Tier-2 augments.

Level 3

Tier-3 / Epic augments and top shields.

Medical Lab

Bandages, medkits, shots and sprays.

L0/3
Level 1

Bandages, basic healing and shield recharger crafting.

Level 2

Improved heals (e.g. Herbal Bandage / Medkit tier), better shield rechargers.

Level 3

Advanced medical items and stims.

Explosives Bench

Grenades, mines and other explosive gadgets.

L0/3
Level 1
Level 2
Level 3

Refiner

Turns scavenged junk into the refined components every other Level 2+ upgrade needs.

L0/3
Level 1

Durable Cloth, Electrical Components, Mechanical Components, Crude Explosives.

Level 2

Advanced Electrical Components, Advanced Mechanical Components, Antiseptic, ARC Circuitry, gun parts, Explosive Compound.

Level 3

Highest refinement tier: rare/valuable materials (e.g. Synthesized Fuel, Laboratory Reagent, ARC Alloy from parts).

Utility Bench

Utility gadgets: traps, lures, tools and deployables.

L0/3
Level 1
Level 2
Level 3

Scrappy

Speranza's rooster mascot. Scrappy forages while you raid and hands over a bundle of materials after each extraction. Fruit and comfort items level him up.

L0/5
Produces:Metal PartsFabricPlastic PartsChemicalsRubber PartsAssorted Seedsat higher levels: Electrical/Mechanical Components and occasional uncommon items
Level 1 · Scrappy

Base foraging of basic materials.

Level 2 · Forager Scrappy

More frequent/larger bundles.

Level 3 · Scavenger Scrappy

Larger bundles.

Level 4 · Treasure Hunter Scrappy

Adds components/uncommon items to the pool.

Level 5 · Master Hoarder Scrappy

Maximum passive yield.

Stash

Persistent storage in Speranza. Upgrades are paid in coins only; Expeditions grant permanent bonus slots.

L0/11
Level 1

64 base slots.

Level 2unverified

+24 slots (88 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Level 3unverified

+24 slots (112 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Level 4unverified

+24 slots (136 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Level 5unverified

+24 slots (160 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Level 6unverified

+24 slots (184 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Level 7unverified

+24 slots (208 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Level 8unverified

+24 slots (232 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Level 9unverified

+24 slots (256 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Level 10unverified

+24 slots (280 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Level 11unverified

+24 slots (304 total). Coin cost escalates; all ten upgrades total about 575,000 coins.

Farm next

  • Medical Lab L1, Explosives Bench L1, Utility Bench L1

  • Refiner L1

  • Explosives Bench L1

  • Gear Bench L1, Medical Lab L1

  • Gunsmith L1, Refiner L1

  • Gear Bench L1, Utility Bench L1

  • Gunsmith L1

Recommended order

  1. Gunsmith L1 (cheap, unlimited guns)
  2. Gear Bench L1 (shields/augments)
  3. Refiner L1 -> L2 (produces components every other L2 needs)
  4. Medical Lab L1
  5. Explosives L1
  6. Gear Bench L2 (Heavy Shield)
  7. Gunsmith L2 (Arpeggio)
  8. Scrappy to L3+ whenever fruit drops
  9. Refiner L3
  10. Gunsmith/Gear Bench L3
  11. Medical/Explosives L3

Refiner Level 2 gates most other Level 2 upgrades. Level 3 costs need rare ARC drops (Sentinel Firing Cores, Bastion Cells, Bombardier Cells, Rocketeer Drivers).